Saturday, 27 November 2021

OMWB Something New Something Old


This last week I have been busy writing Big Little Wars. Roaring along with 3,250 new words added to the running total of 28,456 words. But still a fair bit to do.

The Scenarios are the next big job ahead of me.

Meanwhile, lurking on my workbench is an ABS filament print of a Bob Semple WW2 tank that I'm making into an insurgent improvised armoured fighting vehicle. Wants to be a tank when it grows up. Not happy with it yet, but I will prevail.

I bought some liquid Green Stuff to smooth out the printing ridges. After that, I'll tart up the barrel and maybe add a TOW missile or some thing to jazz up the model.

And adjacent is my long overdue armored exoskeleton suited infantry project.

Spent a long time procrastinating on how I wanted to base them, and another long period of neglect as I painted other models. But they are nearly finished. In the home stretch with one more glaze and some some drybrushing to finish these.

So that's all until next time. Catch you all on the bounce.

Wednesday, 17 November 2021

The Jungle: The Mighty Jungle


As you can see, I received a very generous package of jungle terrain arrived from my dear friend Tamsin; a wargame sister of battle whose blog can be found here, or in my blog list in the left column here.

She had been building some mighty fine jungle terrain on her blog a while back, and impressed, I commented on her work. To my surprise and delight, Tamsin then offered me the surplus trees as a gift, which I was truly flattered to be offered, and grateful to receive.

The box of trees arrive yesterday.

I took a quick photo, but I was too busy until today to post it. Sorry for not emailing you immediately Tamsin, but I was busy, more like lost in writing my Big Little Wars rules, managing to add a mammoth 2,069 words to the project. Not yet finished, but closer to reaching that goal.

I see a jungle, a mighty jungle in my future. Thank you again Tamsin.

To all my readers, stay safe. Catch you all on the bounce.

Thursday, 11 November 2021

Big Little Wars: Post 5


A progress report that is more than just there has been progress. I've set a goal of completing the first daft by Christmas. So I sat down and made a priority list of what I needed to do to finish to be able to send the first draft out the door to my play test team.

The picture shows the progress made and the word counts.

My document tells me that the current word total is: 19,677 words; though the project counter only says 19,401 words. No doubt there are good reasons for this, but I haven't a clue why they differ?

This project has completely sidetracked my work on my next novel, but doing this has involved me thinking about a lot of stuff that counts as world building stuff I will need to know for later stories. I'll take that as a win.

The list of sections to finish are:

Chapter 2. Big Little Wars Assumptions: 
Terrain; Choose Your Faction; and Overview of play.
Chapter 3. Playing Big Little Wars:
Deployment Points Example; Command Dice Example; Action & Movement Examples; Resolving Attacks; and Combat Resolution Examples.
Chapter 5. Troop & Vehicle Creation: 
Armored Fighting Vehicles; Robotic Attack Vehicles; and Weapon Options (cost to do).
Chapter 6. Force Organization: 
Adding vehicles to a force.
Chapter 7. Scenario Set-up:
Force building for scenarios (this is the first of the two big parts of what's left to finish).
Chapter 8. Optional Rules:
Non Player Controlled Forces; Company Level Games; and Calculating Line-of-Sight (is the other big part of what's left to write).

That's it. Catch you all later.

Thursday, 28 October 2021

OMWB The Next Mech

Now I've finished painting the other mechs in the original batch, I'm going back and getting this combat engineering mech ready for the paint shop. I decided that as it's basically a non-combat model, I would have it with an unarmoured cockpit.

It allows the operator to feel the wind in their hair while slinging stuff around using their mech as a glorified crane jib.
I saw that the original arm has a rather limp wrist pose. Not that a limp wrist itself is a problem, but the arm hanging straight down holding a grenade launcher just looked naff.

So I drilled and cut the arm apart to repose it.

It's the little details that make a pose look more dynamic.

It's surprising how much time all of the above took. Basically, a whole Sunday afternoon's work at my bench. Need to get some Green Stuff to cover the pin joining the two parts and it will be done and dusted.

Just gotta do roll bars and grab handles before I can apply paint.

Okay, it may take me a while to prime, but WIP!

Sunday, 17 October 2021

RAFM Conversion Portraits

CASE-2X Mod 1 Dog. Tachikoma's original ride from Bad Dog.

After months, what seems like forever to me, I've finally gotten around to finishing two conversions, and I took the time to run all my models through the studio (get the camera and terrain out), and take some portrait shots of my completed mecha suits.

CASE-2XC Mod 2. Tachikoma's new ride from Ghost Dog.

I haven't made Tachikoma's suit from Strike Dog, yet. I'm going to start working on it next, along with some other RAFM models that I want to convert for use with the rules I'm working on.

CAS-4CP Buster. Ferretti's suit from Ghost Dog.

And the rebuild of Espera's Army Ape suit that I finished before deciding that magnetized arms, head, and torso were the way to go.

CAS-3-Mod 1. Espera's ride as it appeared in Strike Dog.

This mech suit was featured in Strike Dog, where Espera made an appearance. This configuration of the Army Ape suit will appear in future stories as more people are recruited into MAPCOM.

Espera's CAS-3-Mod 1.

I'm not sure if Army Ape suits will make an appearance in Two Moons Prometheus yet as I'm currently still writing the book. Long delayed due to health issues that stymied my ability to imagine anything.

And finally, the running repose. 

CAS-3-Mod 1.

The above CAS-3-Mod 1 is running as if its existence depended on it, or for some other reason, yet to be decided. But there will be running, shooting, and no doubt screams too.

Just because really.

CAS-3-Mod 1.

It is the way of things.

Go to a new world they said.

Explore and have fun they said.

Really pleased how the placement of the danger decal, on the rear backpack, adds to the feel of the mech suit as a real machine. 

CAS-3-Mod 1.

Okay, these are nowhere near the Golden Demon award level, but I've surpassed myself and really upped my painting over the last year. It has been good to learn how, and as importantly, been good for me.

Catch you all on the bounce.

Friday, 15 October 2021

The Veteran Podcast

I've been interviewed and talked about Japanese mecha, science fiction and warfare in the shape of mecha and wargames.

Hear me speak in Episode 72: Mech Mania is live!

And, having listened to myself yack on, I can authoritatively say the word of the day is Absolutely.

I use it so often in the podcast that one could turn it into a drinking game.

If anyone does, please let me know what happened so I can add the number for that totally authentic Sesame Street vibe.