One of the interesting things about writing a blog is that it's like having a conversation, in that you can readily check your hit stats and comments. The former indicates how many people think you are interesting to talk to, while the latter gives you a fair idea of whether what you're saying is a conversation or a monologue.
I tend to view post with no comments as monologues, while those with comments are conversations.
I prefer conversations to monologues, if only as a nod to the evil villain trope of monologuing. Cue evil laugh... I've also been looking at my work bench recently, more importantly, looking at the growing expanse of unfinished figures.
Hundreds of figures stare at me in various stages of being finished, ranging from based, on the road to becoming fully painted units, but not quite ready for the table. Like these Peter Pig AK47R 15mm Somalian militia.
Two companies, each of four platoons with four squads each; based at nine figures per squad, which is not AK47R compliant
Why did I do it this way? Well, for me, I like my toy soldiers to be something more than just a token, otherwise I might as well just use a token. Therefore, I like my single toy soldiers to represent a single soldier on the table.
I know it limits the scale of the conflicts that one can realistically manage, but when I want to play strategic, or grand operational level games, I'm not fussed about using toy soldiers anymore.
Anyway, Somalia is an interesting modern conflict that causes a lot of upset with wargamers, because it is modern, yet they would not flinch at Rourke's Drift, or the tribal wars associated with Africa at that time.
For me it's all about the toy soldiers on the table top.
When people ask me "Hey Pip why you do play wargames, are you some kind of war junkie?"
Nowadays I don't say a word. Why, because they don't understand why wargames are fun to play. People don't understand why we do it, because it's all about the game and toy soldiers you play with and paint. And that's it, that's all it is at the end of the day is people playing with toy soldiers.
So I'm fairly open to playing "black" wargames, assuming you agree that such a thing exist.
One of the reasons I am driven to playing Science Fiction games is that it allows me to play games inspired by modern conflicts; without the baggage associated from the reactions from people who bristle at modern wars from Vietnam on.
Of course, one then gets the reaction of "I don't play Sci-Fi Fantasy games as they are not real," response. Funnily enough, as an aside, I don't play fantasy wargames anymore either, and by fantasy I mean games with creatures from mythology, folklore and involving magic.
I asked myself why do I avoid fantasy games?
For the same reason I no longer play ancient historical wargame, because for me their technology is too tactically limiting. The reason I like modern warfare, as in WW1 and on, is that the technology drives the tactics, though arguably that's always been the case, but that the selection of "toys" is greater in modern periods.
Not just siege artillery, or mobile artillery, but self-propelled artillery too! One can even mix traditional horse, camel etc cavalry, with modern mechanised versions of same. Then there are the extra bells & whistles of main battle tanks and helicopters functioning as cavalry too.
IMNSHO what is there not to like about this kind of variety?
T&CA, E&OE, YMMV.