I caught a link to a YouTube video, which I happened to have time to watch, which is not normally the case, where it ended by asking the following question:
"At what point do you want to become an advocate and a demo person for the game, for very little to no benefit?"
It's a good question, been there and done that too. My answer is–it depends.
What interested me about the future of Wargaming Demo Teams piece was that any answer will also depend on where you come from. Clearly the person who is discussing this comes from a different place from me, as do a large number of the commentators who left their opinions on the video
My impression is that most think one should be paid for hours demonstrating a manufacturers game, with the details of the payment being up to the company. Ultimately, it's a decision the demonstrators makes if they agree to the company's offer.
A separate question of does this make the person who is demonstrating a game an employee, is probably subject to what classes as employment under the law of the land.
My question is, when did it become an expectation to be paid to do a hobby? Because for the life of me a hobby is something you do for fun rather than it being work, because work is not spelt F.U.N. Call me an old fogey. And yes I've been a demo agent and got perks for demoing games for the company, but I did it not for the perks, but because I loved the game I was demoing.
And as for the perks, quite frankly not worth the time and effort I put into preparing the games, and at one level were a total insult since the terms and conditions of said perks meant I largely had nothing I wanted to use them on.
I consoled myself that it encouraged me to do something I already enjoyed. And the the company decided that they didn't want me to demo games with the miniatures I had, I stopped. No regrets, despite some gnashing of teeth over what I see as the shortsightedness of the decision.
But you know, not once did it even cross my mind that I was an employee of the company.