I promised some friends I'd post some macro shots of my RAFM conversions. Here's an Army CAS-1-Mod-1EV Ape, engineering mecha.
Rear view. Towing cables to go.
Below side view.
Catch you all on the bounce.
A Sci-Fi whiz's wargaming blog about cybertanks and mecha, amongst other things.
I promised some friends I'd post some macro shots of my RAFM conversions. Here's an Army CAS-1-Mod-1EV Ape, engineering mecha.
Rear view. Towing cables to go.
Below side view.
I had a mega photo shoot, which despite my best intentions, I still managed to forget to take some different angles on some of the models. Anyway, after so much time has passed, here they are.
Below, starting from left to right.
My original CASE-2X conversion, running light with just a basic load-out. Main weapon is a 20x170 mm M41-AC230 autocannon, with under-barrel 40x53 mm Mk 30 grenade launcher. The left arm mounts a NATO 7.62 mm M240LC sustained fire machine gun.
Next is the CASE-2XC command variant, loaded for Bear from Ghost Dog. This adds a shoulder mounted 20 mm M21-A8 gauss rifle, and carrying a three pack of 70 mm MGR-170 Direct Fire Missile's to the basic load-out.
And the last CASE-2X has a shoulder mounted heavy-indirect-fire pack with a 15 pack of 140 mm MGM-240 Precision Guided Missile's, as mentioned in Bad Dog, which mounts a 12.7 mm GECAL Rotary Autocannon.
Model sans an arm, because I forgot to paint it, Oops. And below, again from left to right.
The rebuilt CAS-3-Mod-1 Ape weapons specialist with a M75 80mm lightweight high-velocity recoilless autocannon, a M134 GAU-2B/A 7.62 mm minigun on the left arm, with a shoulder mounted 15 pack of 70 mm MGR-170 Direct Fire Missile's. Espera's load-out from Strike Dog.
Next is a CAS-3-Mod-1 Ape with a basic load-out with a 20x102 mm M26-AC autocannon, and a shoulder mounted pack of four 70 mm MGR-170 Direct Fire Missile's
The kneeling CAS-3-Mod-1 Ape is communications variant with a M47-Mod-1: 40 x 53 mm Automatic Grenade Launcher (belt/drum fed). I might add a shoulder mounted NATO 7.62 mm M240LC sustained fire machine gun at some point. As and when I get round to it.
And finally, a CAS-1-Mod-1 engineering variant. It has a M121A: 120 mm Heavy Mortar for demolition work. I'll put up some close-up shots soon.
Catch you all on the bounce.
Catching shingles for the New Year is not the kind of present that anyone wants. A surprising amount of pain is utterly discombobulating. A lack of sleep has rather cramped my hobbies, and not wanting to move my arms much because to do so causes stabbing pain.
Anyway, still recovering, but managed to apply some decals to these models.
Now I just need to matt varnish them, and then I can all them done. Well, almost done. The eagle eyed amongst you will have noticed one the mecha is missing an arm.
Yeah that was an oopsie.
Forgot I needed to rebuild the arm, modify the minigun casting to feed from so the ammo belt would hang properly, and lost track of it while I was prepping the rest of the models.
I still have some other models I finished, or have managed to finish that I need to take pictures of, but shingles. Just saying, shingles takes the fun out of everything.
Catch you all later.
I've got my new glasses and can see to start work again, but everything on the table is still very much a work in progress, where progress can be defined as close to zero as to make no difference.
Sucks to be me.
Still, I got my big 1/12th scale Takara Scopedog down off the shelf to dust it off, and reassemble the cockpit that had come astray when showing the mech off to friends.
Now dusted, and photographic proof to boot.
NB: Added as I just realised this is the same date as my first blog post that was 14 years ago. Doesn't time fly?
And these are nearly done. Just need to put decals on, but as luck would have it (me forgetting to check), I've run low on the necessary duplicates of warning labels etc. So I had to put an order in for more decals from Shiny Games.
I've also finished three new jump-off points too (terrain that can also be objectives for the opposition to capture).
And finally, a GW paint pot holder. Printed by my beloved to prevent the pots from being easily tipped over.
And the decals and a couple of 'mistakes' arrived on Wednesday from Shiny Games (by mistakes, purchases I hadn't intended to buy, but the shiny called out to me. So, now it's time to start cutting out the decals to ready the mecha for the table.
That's it for now. Catch you all on the bounce.
I've been painting this weekend. I've managed to take these one step closer to being finished, but no matter what I seem to do, my progress is slower than snail snot. Above is the Marine commander's CASE-2XC Dog combat armor suit (what I call the mecha in my novels).
This is inspired by the VOTOMS Burglary Dog variant that I like.
It's converted from the running pose that came in the RAFM Southern Azure Devils. The backpack is from Long Fang Black Mamba, modified with twin comms (red tipped protrusions).
Above is the other Marine CASE-2X Dog combat armor suit I've been working on. Not seen is the ammo chute for the rotary cannon, or the missile pack that will go on the left shoulder.
Below shows the Army Ape CAS-1-Mod-1EV combat engineering suit. Again, not showing the swing arm because I forgot to put into into the picture.
And finally, three red team jump off points.
So, slowly getting there. I hope to get these finished soon, and then begin using them for some more play-testing of the rules I'm working on.
I have lots of ideas, and things I want to do, but time seems to slip by me faster than a very fast thing.
After months, what seems like forever to me, I've finally gotten around to finishing two conversions, and I took the time to run all my models through the studio (get the camera and terrain out), and take some portrait shots of my completed mecha suits.
I haven't made Tachikoma's suit from Strike Dog, yet. I'm going to start working on it next, along with some other RAFM models that I want to convert for use with the rules I'm working on.
And the rebuild of Espera's Army Ape suit that I finished before deciding that magnetized arms, head, and torso were the way to go.
This mech suit was featured in Strike Dog, where Espera made an appearance. This configuration of the Army Ape suit will appear in future stories as more people are recruited into MAPCOM.
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Espera's CAS-3-Mod-1. |
I'm not sure if Army Ape suits will make an appearance in Two Moons Prometheus yet as I'm currently still writing the book. Long delayed due to health issues that stymied my ability to imagine anything.
And finally,
the running repose.
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CAS-3-Mod-1. |
The above CAS-3-Mod-1 is running as if its existence depended on it, or for some other reason, yet to be decided. But there will be running, shooting, and no doubt screams too.
Just because really.
It is the way of things.
Go to a new world they said.
Explore and have fun they said.
Really pleased how the placement of the danger decal, on the rear backpack, adds to the feel of the mech suit as a real machine.
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CAS-3-Mod-1. |
Okay, these are nowhere near the Golden Demon award level, but I've surpassed myself and really upped my painting over the last year. It has been good to learn how, and as importantly, been good for me.
Catch you all on the bounce.
Work in progress of the two Ape suits, glossed and ready to have decals applied in due course. Next to a Dog with decals and matt varnished for comparison.
I may be some time.
And after much faffing, a quick touch up of the paint that turned into the nightmare of effectively becoming a repaint, I've finally varnished my 15mm insurgents.And in breaking news, I sat down with Jay Arnold of The Veteran Podcast to talk about all thing giant stompy robot. I'll post links as and when he puts the podcast up.
Bring it on. Anyone who doesn't think that the future has robots in it is sorely mistaken. I've lived with a love for robots ever since I was a child, and now the science, material technology, and engineering have come together.
Real robots.
Now all we need to do is start making them large enough to ride on, or ride in, and mecha will a thing.
Note: Always remember to consult a science fiction author before introducing robotic mechanisms into the world. Adverse, or unintended outcomes for human civilisation sometimes arise.
I caught this on Zepp Jamieson's 's blog. Found through David Brin's blog that hosts very lively discussions on everything SF. Both are worth checking out if you're into science fiction. Anyways, here's a snip of the review. Click on the link for the full review.
I’ve mentioned Groundhog Day, Russian Doll and Haldeman in this review, but in the end, Bad Dog wound up reminding me of something far grander and more ambitious: The Expanse. The blurb on the cover promises that Bad Dog is only the first novel in a Gate Walkers series, and if Pollard’s first novel is the metric to go by, she’ll give The Expanse a run for its money.
I look forward to the next installment.
I was stunned.
Needless to say, but I'll say it anyway, it made my day.
I've finally finished the running pose that has taken me a long time to complete. I think the conversion of this CAS-3 Mod 1 Ape has come out looking pretty good. Head, torso and arms are magnetized and are moveable/removable to change the models pose or weapon loadout.
Below are two shots showing the other side.
And here's the previous conversion now completed, ready to paint. Again the head, torso and arms are magnetized allowing me to change the models appearance.
And again, the picture below shows the other side of the finished model.
I'll be painting both, just as soon as I've cleared the workbench of the models sitting on it, whose conversions are still ongoing works in progress, clogging up my space.
It is the way.
Eureka. As the Rod Stewart song goes, It's been a long road, Getting from there to here..."
But now witness the completed combat armor model, fully magnetized and poseable ready to be deployed on the tabletop (imagine this said in Emperor Palpatine's voice).
And yes, I'm pleased. In case that wasn't obvious.
So when will I get to play with my conversions?
Well, there's still no date because I haven't finished the first draft of the rules. But, progress is being made. I was talking on Zoom with my colleague who has so generously volunteered to help come up with how to design stuff within the Gate Walker – Bad Dog universe that I can say we've taken another step forward.
Obviously, it's easier to talk a good game than deliver a good game. I learnt a lot from writing OHMU War Machine, and what it takes to make or break a game.
I'm committed, now it's just a matter of the time it takes, because I won't publish a set of rules until I know they deliver what they promise. That's all for now.
Catch you all on the bounce.
I managed to score four Takara Fattys off eBay via a dealer in Japan. These are Takara 1/48th scale Arctic Gear mecha from VOTOMS. Not as popular as the ScopeDogs, and other mecha that the hero drives, because these are what the mooks ride around in at the service of the bad guys.
But I rather like the esthetic of the Fattys.
So much so that I named the Chinese mecha in Bad Dog as FATS-Cs: for Flying All Terrain Suits-Chinese. Not their Chinese designation, which was Fireflies, but what the American forces called them.
So, super excited to get my hands on these.
As an unexpected bonus, I received three with shoulder mounted multiple missile rack, and one with a smaller number of larger missiles. I'll designated the small pack as ATGMs and the others as generic rockets. So now I have enough 1/48th come 28mm scale mecha for a small skirmish style game.
In addition, when the Bad Dog rules come out, I will be able to feature pictures of these and my RAFM and DP9 Gears., showing differing sized mecha models. that the game can be played with. That has got to be good? Amirite? ;-)
Okay, that's all for now. Catch you on the bounce.
Merry Christmas to one and all.
Despite having written the Gate Walker trilogy, researched everything like crazy, I found myself doing more research.
Why?
Because I skimmed over details when writing the novels because they slowed down the story. Though it has to be said my Beta reader, Brian, did ask about how the Army combat armor differed from the Marines version?
Now Brian, and everyone else who wanted to know will have this information.
Here's a brief snippet to entertain over the Christmas holiday period.
CAS-3-Mod 1 Combat Armor System Dash (Mark) 3 Dash Model 1 is the Army's latest upgrade to their drive suit, which is supplied to Special Forces troops. It's slightly heavier than a CASE-2X because All Apes come fitted with mission packs that allow them to be outfitted with a large array of heavy weapon systems according the mission profile. See FM50-CAS-Mod and TO-2050-14-01-1U for further details.
CAS-3-Mod 2 Is the command variant of the Ape featuring an enhanced C4ISR pack: Communications; Computers; Intelligence; Surveillance; and Reconnaissance array of comms gear.
CAS-2-Mod 1 Is a scout combat armor suit for reconnaissance.
CAS-1-Mod 2 The first generation of Army combat armor suits fielded by the NAC. Still assigned to second line National Guard units. An engineer support variant will appear in future novels.
Notes
All the Army CAS-Mod variants have modular electronic packs that allows the combat armor to be optimized for specific mission tasks and carry one extra weapon from the following list: [snip]
CASE-2X The Marine Corps Combat Armor System Environment Dash (Mark) 2 Extreme is driven by its operator, unlike its lighter counterpart MARPACE suit that is worn. It can operate up to three days before needing to be refueled. See FM51-CASES and TO-2051-16-02-1U for further details. Command variant has enhanced C4 suite.
CASE-2XC Command variant that again comes with an enhanced C4ISR: Communications; Computers; Intelligence; Surveillance; and Reconnaissance array of comms gear.
Notes
The Marine Mod-1 backpack integrates with combat armors Dispersed Operation and Guidance System, creating a parallel processing network of operating nodes that allows the operator to assign the AI/expert system interface the task priority of the systems. The Mod-1 pack allows a Dog to carry one extra weapon, the Mod-2 backpack carries two extra weapons from the following list: [snip]
Yep, at last, I've finished them. Painted, glossed, decals, and matt varnish all done. Phew!
The original two darker green mechs were my first attempt to up my game, but hopefully you can see that these two look even better than the first two I finished back in July.
I think I've managed to produce a wider contrast range with better highlights.
I'll do some glamour portraits after I've flocked the bases, but they're done for now.
I may do another post soon, but given the time of year, let me wish you all a Merry Christmas and a Happy New Year.
I started with four of these bad boys, I have two that are nearly finished; I buggered up the paint on one, and the other I want to rebuild with the torso magnetized too. Sheesh. People might start suspecting I'm a bit of a perfectionist, or something.
Okay, my memory is not perfect, but the time taken to try different techniques, paints, and the setbacks along with the all the learning has definitely been a thing. I should've kept a log of all the hours I spent, but painting is a hobby, not a billable job.
Besides, things have been stressful enough without making my life harder.
Anyway, totally obsessed with learning new tricks to up my painting, and
these are going to look awesome with decals and matt varnish to finish
them.
However now I'm in a quandary over whether or not to take my original two mechs, and add magnets to allow their torsos to twist too? It would increase their poseability, but may (highly likely) require me to repaint them.
Decisions, decisions.
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Three new Combat Armor Suits representing the mecha in my universe. |
Well, I threw my current draft, mostly notes, together, and sent it to a friend who has shown interest in working with me on the project.
Working title is now Bad Dog; though that may change again.
I've received the first feedback, and I'm excited. It seems it isn't totally crazy of me to write another set of future combat rules featuring mecha. The emphasis being on plausible future warfare with mecha as a part of the battlescape.
So it looks like it's a go for C4ISR mission (Communications; Computers; Intelligence; Surveillance; and Reconnaissance) with ECM and ECCM, and morale feeding into when the battlefield becomes an internet of connected things.
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Arctic Gear 1/48th scale toys. |
It is no secret that I like the anime show Armored Trooper VOTOMS. It has become my favorite source for mecha inspiration. So much so that I wrote three novels that feature mecha inspired by the franchise. I also own a bunch of Takara 1/144th scale VOTOMS, a 1/35th model, and an enormous 1/12th toy Scopedog in my collection.
While I had a plan to play wargames with the 1/144th models, the availability of more models, especially the enemy Fattys proved a stumbling block.
That led me to discovering Dream Pod 9s Heavy Gear range, and I got a bunch of models from them, but the choices available for 12mm infantry doesn't allow for what I consider a satisfactory representation of the power armor suits.
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Three partially assembled Scopedogs. |
The Arctic Gear range are nice models, but generally very pricey. However, I've been lucky and managed to score a Reeman squad box set, at a bargain price. So now I can make a squad of four Scopedogs.
As you can see they're partially assembled, but there's a big pile of parts to be added to complete them.
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That's a lot of parts. |
By comparison the Burglary Dog variant I featured before that provides alternative variant parts for the legs, and needs more assembling to ready it for the tabletop.
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Quite an array of alternative parts. |
And just for completeness, here's the above models extra parts.
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The provision of details parts is wonderful. |
When I'll get around to assembling these beauties is moot. Currently I'm deep into my RAFM conversions, which has turned into a sorry tale of missteps that have led to a shed ton of extra work. But I'll write about that more next time.
Until then, remain well, stay safe, and catch you all on the bounce.
After the paint peeled off these models, stripping them back to bare metal effectively meant I'd taken a one step back towards completing this project. Its not as if I don't want to finish them unless they're perfect, though there's some truth in my wanting to make them look as good as possible.
Instead, it's more like I think it would be a shame to waste an opportunity to try and make the most of a bad outcome, as I didn't want to let all the work I had lost bring me down.
So I chose to see it as a second chance to do the best job I can with these classic RAFM miniatures.
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Green stuff is
easier to sculpt when you want organic shapes, but Milliput is better
for filing into shape when you want flat surfaces, and parts to be
square. But on more than one occasion I mixed them both together, because green stuff can be annoyingly sticky to work with.
The work I carried out included re-sculpting the arm joints on the model on the left, and then rotating the left hand so it sits better with the main gun.
I also reposed the legs of the other two models. In addition, I rebuilt the torso of the model on the right. I might, if I can figure a way of doing so, make a flexible ammo chute feed for it too.
Doing so would give me more flexibility when pose it for pictures, as now all the arms and the torsos on the models can be moved.
But, I'm pleased at how their stances turned out. I think they look more dynamic now, and it has motivated to get on with painting them – again!
Unfortunately, these shots don't show the work I've done texturing the bases sculpting in foot prints and track marks. The feedback from the first two models I finished pointed out that the bases were a bit bare.
I thought the critique was fair. The bases were a bit plain.
I'm not big on fancy bases, but given the amount of work I've put into these I thought I'd give it a go, and see what I could do to raise my game. After all, it can't hurt.
And finally, given this project turned into a labour of love, here's a reminder of what they looked like the first time round. I think I can safely say I've definitely taken them to another level.