tag:blogger.com,1999:blog-5262220849718806044.post4300124844599190893..comments2024-03-27T10:51:27.467+00:00Comments on Paint-it-Pink: SJG Ogre Miniatures Wargame Ashleyhttp://www.blogger.com/profile/13666947574653683678noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-5262220849718806044.post-28370341755312197732018-04-26T17:14:40.383+01:002018-04-26T17:14:40.383+01:00Thanks! Thanks! Anonymoushttps://www.blogger.com/profile/09597001680748955487noreply@blogger.comtag:blogger.com,1999:blog-5262220849718806044.post-54389898397779906042018-04-26T17:12:12.909+01:002018-04-26T17:12:12.909+01:00As long as you credit and leave a link here, then ...As long as you credit and leave a link here, then yes. Ashleyhttps://www.blogger.com/profile/13666947574653683678noreply@blogger.comtag:blogger.com,1999:blog-5262220849718806044.post-13191781361441061252018-04-26T16:01:07.705+01:002018-04-26T16:01:07.705+01:00Will do.
Might I have permission to use some of...Will do. <br /><br />Might I have permission to use some of your photos on the Lost Minis Wiki (with a link back)? I would like to show this series Mk V and some of your Traveller figures.Anonymoushttps://www.blogger.com/profile/09597001680748955487noreply@blogger.comtag:blogger.com,1999:blog-5262220849718806044.post-76739310831271506662018-04-24T21:03:14.407+01:002018-04-24T21:03:14.407+01:00I'll be interested in knowing anything you fin...I'll be interested in knowing anything you find out. Stuff like this is interesting. Ashleyhttps://www.blogger.com/profile/13666947574653683678noreply@blogger.comtag:blogger.com,1999:blog-5262220849718806044.post-30068618487799054692018-04-24T19:22:13.765+01:002018-04-24T19:22:13.765+01:00I agree that the miniatures game needs to be its o...I agree that the miniatures game needs to be its own thing, and that this 'sliding scale' idea wouldn't have the same game dynamic. Possibly longer range shots could have a weaker effect. I'm interested in experimenting with it just for fun.<br /><br />Thanks for the info. I know the 1981 MM series has loose missiles and started the two piece chassis. The package I saw was a 1982 SJG or Gremadier 1983 series package. It may have just been an optical illusion.<br /><br />I haven't ask at SJG yet. I'm currently on a limited access computer and since they are categorized as games, it will not open here. I'll have to check there later.Anonymoushttps://www.blogger.com/profile/09597001680748955487noreply@blogger.comtag:blogger.com,1999:blog-5262220849718806044.post-84901491872370095722018-04-24T18:11:42.979+01:002018-04-24T18:11:42.979+01:00I haven't. It would be an interesting experime...I haven't. It would be an interesting experiment. I think its inevitable that the time each turn represents would get smaller, but this has big implications to the outcome of combat, because more kills would occur over the game-scale-time. I therefore think that a miniatures game needs to be its own thing.<br /><br />I haven't seen an old Ogre where the rear was split in half. They did make a version where one had to assemble the missile launchers as separate castings.<br /><br />I assume you've asked over on the SJG forum? Sorry I can't be of further assistance. Ashleyhttps://www.blogger.com/profile/13666947574653683678noreply@blogger.comtag:blogger.com,1999:blog-5262220849718806044.post-16460937185533672912018-04-24T14:05:21.958+01:002018-04-24T14:05:21.958+01:00Have you experimented with a 1 inch per hex scale ...Have you experimented with a 1 inch per hex scale for movement, and 10 inches per hex for fire? I have not tried it, but I have the same problem with the rules myself.<br /><br />I actually wanted to ask a question regarding your 1982/1983 era Mk V in the photo since I have never seen one in person. I saw a photo of one in its original package that looked like the missile trailer part of the chassis is made in two halves (side to side). Can you confirm if that is correct? If so, this is the only series that was a 3-piece chassis. I am putting together a summary of the changes per series to help folks identify models they find. Any assistance would be appreciated. Thanks! Anonymoushttps://www.blogger.com/profile/09597001680748955487noreply@blogger.comtag:blogger.com,1999:blog-5262220849718806044.post-40322701309510790412017-09-22T15:36:01.327+01:002017-09-22T15:36:01.327+01:00Yep, and they are doing a second edition now, and ...Yep, and they are doing a second edition now, and I imagine they want it to be successful enough to encourage people to buy more miniatures. Buying miniatures for a game where they're an abstract representation of a holographic display, seems to me, to be the very opposite of what makes people buy miniatures in the first place.<br /><br />I could be wrong though. Ashleyhttps://www.blogger.com/profile/13666947574653683678noreply@blogger.comtag:blogger.com,1999:blog-5262220849718806044.post-51540130328874502652017-09-22T15:32:30.016+01:002017-09-22T15:32:30.016+01:00Oh yeah, OHMU Warmachine. My great white elephant...Oh yeah, OHMU Warmachine. My great white elephant or should that be whale? It tasks me... Ashleyhttps://www.blogger.com/profile/13666947574653683678noreply@blogger.comtag:blogger.com,1999:blog-5262220849718806044.post-75598520972844341392017-09-22T15:24:21.438+01:002017-09-22T15:24:21.438+01:00This is one of the same problems Battletech has: m...This is one of the same problems Battletech has: moving in and out of range is a fair chunk of what the game is designed to be about. (Thus the massive difference in making GEVs move 4+2 rather than the original 4+3.)<br /><br />Someone designed a game that replaced Battletech with a more tactical, terrain-focused game, which could handle giant robot tanks too. What was it called again? (Yeah, I know, I was one of the few people who liked it.)RogerBWhttps://blog.firedrake.org/noreply@blogger.comtag:blogger.com,1999:blog-5262220849718806044.post-79366228845155720772017-09-22T15:20:43.343+01:002017-09-22T15:20:43.343+01:00I seem to recall somewhere in the miniature rulebo...I seem to recall somewhere in the miniature rulebook or the splash materials back in the day, OGRE was described as the abstract representation of the holographic battlefield as seen in the command post. The hexes represent a kilometer and the units are an icon that is out of scale with the battle map. I had a similar problem with the representation until I was shown the description materials. It also led to us using the monopoly buildings and skyscrapers with the 6mm figures since it no longer felt out of scale.<br /><br />That said, we used to play Dirtside with the OGRE figures to get a different tactical feel. I have also played a version of OGRE in 15mm with the Hammer's Slammers rules.Mark Ryanhttps://www.blogger.com/profile/13243898818240953423noreply@blogger.com